Patch 4. Recruit reroll & other QL fixes
Welcome to all the new players who have appeared over the past days. Super happy you're here, we can't wait to hear your feedback!
- This patch includes a bunch of quality of life features, balancing pass and bug fixes.
Added a reroll option for recruit events.
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Buff and debuff icons has been added to character portraits. Now you can see when your hero is poisoned or has thorns, etc.
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Tuned enemy difficulty, added coloured variants of the mushroom enemies. Now red mushrooms will explode, green will poison and yellow will just mindlessly run at you to attack.
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Mycomancers also comes in 3 different colours now and spawn their colour-appropriate mushroom. This change should make early days slightly easier, but later days more challenging.
Adjusted cost of some event choices.
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Rosas AOE range has been increased.
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A new song has been added.
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Fixed and issue where the game would crash after you reached day 10 (we didn't think anyone would be able to get that far. Stop being so dang good at the game... >.< ... :D ) The game now supports getting all the way to day 100.
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Balanced the power of a number of items.
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Gold drops have been adjusted.
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Fixed the Swordpool event. It was adding 1 health instead of 15.
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A number of other graphical and audio glitches has been fixed. More to come in this regard. :
Files
Seer's Gambit
Semi-automatic battler inspired by TFT
Status | In development |
Author | Unleash The Giraffe |
Genre | Role Playing, Strategy |
Tags | auto-battler, Pixel Art, Roguelike, Roguelite, Singleplayer, Strategy RPG, Tactical RPG, Team-Based |
Languages | English |
Accessibility | Configurable controls |
More posts
- Overworld UpdatesFeb 21, 2024
- Patch 3Nov 22, 2023
- Bug Fix Patch 1Nov 19, 2023
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